Terminology
Core Concepts
| Term | Definition |
|---|---|
| User | A registered account in the system that can own cards, create lists, and perform trading operations. |
| Game | A trading card game system (like Magic: The Gathering or Pokemon) that serves as the top-level organization for cards and expansions. |
| Expansion | A specific set or release within a game that contains a collection of cards (for example, “Base Set” in Pokemon or “Dominaria” in Magic: The Gathering). |
| Card | The base design/concept of a playing card, independent of its specific printings or variations. |
| Product | A specific printing or version of a card, including details like its expansion, print number, and finish. This represents the actual physical item that can be owned. |
Inventory
| Term | Definition |
|---|---|
| Inventory | A record tracking the ownership and status of products by users, with quantities and reservations. |
| List | A collection of products that a user wants to acquire, sell, or trade, with specified quantities and conditions. Can be user-created or system-generated (e.g., missing cards from a decklist). |
| Inventory Operation | A transaction record that documents changes to inventory quantities, providing an audit trail of how cards move between different states or owners. |
| Inventory Journal | A detailed record within an inventory operation that tracks the specific quantity changes for a product. |
Marketplace
For the full bilingual glossary of all marketplace terms (EN/FR), see the Marketplace Terminology Lexicon.
| Term | Definition |
|---|---|
| Transaction | A checkout session that groups one or more orders together. When a buyer purchases from multiple sellers in one checkout, a single transaction is created containing multiple orders (one per seller). |
| Order | Items from a single seller that need to be shipped to a buyer. Orders move through a lifecycle: pending_shipment → shipped → delivered → completed. Each order belongs to exactly one transaction. |
| Dispute | A formal complaint raised by a buyer when something goes wrong with an order (item not received, not as described, damaged, etc.). Disputes pause fund release and require resolution before the order can complete. |
| Refund | The mechanism for returning money to buyers. Can be triggered by cancellations, dispute resolutions, or admin actions. Only allowed in certain order statuses. |
| Seller Balance | The funds held for a seller from completed orders. Sellers can request payouts once their balance exceeds the minimum threshold. |
| Escrow | Funds held by the platform during the order lifecycle. Money moves from buyer → escrow → seller balance only after order completion (or back to buyer on refund). |
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